Arwonia
The kingdom was named after its creator. It was built on a site that was found by the current ruler, Arwon Ilphelstacia. It is a kingdom built on the equalizing force of magic. There are many enchanted homes and areas that have been duplicated by various spellcasters for their own homes.
The current lead church of the kingdom, essentially the state religion, is of the faith of Senzyn. The leader of all the churches of Senzyn is the Grand Priestess Eran Sage. The organizes the kingdom's faithful to provide aid and arcane assistance to those who come to become citizens of the Kingdom. There are many other churches of Gods and Goddesses that have Magic as one of their purviews. Eisa was granted a church despite him not having magic as one of his purviews.
The kingdom has expanded beyond a single city to encompass several Cities and towns as well as many villages. Most of the citizens and immigrants to the kingdom all have some kind of magic that helps them perform their day to day duties.
Race Position (Communities): Completely Intermixed
Race Position (Segregation): Common Districts
Race Position (Rights): Primary & Secondary races are equal.
Languages: Elvish, Dwarvish, Common, and Draconic
Literacy: High among the middle and upper classes, Low among the lower class
Technology Level: Dark Ages
Industries \ Trades: Enchanted Items, Timber, Mining
Arms \ Equipment:
Government System: Autocratic Feudalism
Ruler(s): King Arwon Ilphelstacia
& Grand Priestess Eran Sage
Came to power by: Founding the city state
& Head of the state Church
Social Alignment: Lawful Neutral
Civilization Archetype: Persian
Settlement Type(s): Traditional cities, towns, and Villages
Settlement Population: 100 to 2,000 per settlement
Cultural Archetype: Renaissance
Rebelliousness: Low - Moderate
Brigandage: Moderate - Low