Skilled
Prerequisite
Proficiency in the chosen weapon, Intelligence 12 or higher
Unlike most feats, this one is purchased with an investment of downtime and money. The cost of this feat is 2 weeks of time and 500 GP.
This skill level grants enhanced skill in the use of a specific weapon. It allows the character to utilize greater damage and attack capacities. In your hands the chosen weapon is more accurate and lethal than typical and other weapons you wield.
You add one to attack rolls with the chosen weapon.
You add two to damage rolls with the chosen weapon.
If your chosen weapon is a melee weapon, you increase your AC by 1 while the chosen weapon is being wielded. If your chosen weapon is a ranged weapon, increase it's range by 10%.
Starting at this level of training you start gaining a set of abilities that are fueled by special dice called superiority dice. You have one superiority die, if you have this feature the die is an additional die otherwise it is d4. A superiority die is expended when you use it. You regain all of your expended superiority dice when you finish a short or long rest. You can use only one maneuver per attack.
By expending a superiority die while wielding the chosen weapon, you may any of the below actions:
You may take the dodge action as a bonus action.
Source: Master Player's Book, page 15.