Skilled

Prerequisite

Proficiency in the chosen weapon, Intelligence 12 or higher

Unlike most feats, this one is purchased with an investment of downtime and money. The cost of this feat is 2 weeks of time and 500 GP.

  Starting at this level of training you start gaining a set of abilities that are fueled by special dice called superiority dice. You have one superiority die, if you have this feature the die is an additional die otherwise it is d4. A superiority die is expended when you use it. You regain all of your expended superiority dice when you finish a short or long rest. You can use only one maneuver per attack.

By expending a superiority die while wielding the chosen weapon, you may any of the below actions:

Source: Master Player's Book, page 15.

Weapon Skill Feats 2.2.xml