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In the final decade of the Great Aasimar War, the crew of the Astral Sea naval vessel The Guiding Star had the most heartbreaking duty in the Army. Captained by Taliaan Balthier Fireswill and his First Mate Sefina, their Aasimar crew was a transport ship. Their mission was to ferry the "next wave" of bright-eyed, zealous Aasimar recruits from the Astral Sea and deliver them to the front-line "meat grinders" of the Forsaken Demesne.
They saw the "before" and the "after." They would drop off 1,000 hopeful soldiers, and weeks later, be ordered to a different rendezvous, only to pick up 40 traumatized, hollow-eyed survivors.
Taliaan and his crew realized the command structure was not broken; it was callous. The "generals" and "commanders" were "too separated" from the reality of the war, treating their Aasimar kin as disposable assets. Their hearts were broken by this realization.
In Y76, Taliaan was given a priority order: proceed to a rendezvous point off the northern coast. They were to pick up Commander Narcis First and his two victorious battalions for resupply and redeployment.
Taliaan and the Guiding Star waited. And waited. For weeks, they held their position, signaling to a commander who never came, for an army that never arrived.
To Taliaan, this was the final, unforgivable proof. The command was so callous and incompetent that it had lost two entire battalions and hadn't even realized it. (He never knew the truth: that Narcis had survived and had intentionally burned his orders to save his men).
Taliaan and his crew made a pact. They would no longer deliver their brothers and sisters to their deaths. They were done.
They took the Guiding Star to a remote, uncharted island, scuttled the trackable, official Astral Sea vessel, and took shore leave in Astra. There, Taliaan used his own resources to build a custom, mortal, untrackable sailing ship of his own design.
They became rescuers.
Now operating as "renegades" on the open ocean, they came across a small, derelict boat, drifting and near death. On it, they found a single human survivor: Kushinata Krikerin, a noble from Owaji and cousin to the lost Emperor. They saved her, and she joined their crew.
When the Mind Flayer crisis erupted, Taliaan, his Aasimar crew, and Kushinata chose to fight. In their small, fast, custom-built ship, they sailed into the heart of the danger, rescuing refugees and fighting a guerrilla war.
The goddess Saraheniel, seeing these "deserters" acting with more heroism than the official armies, intervened. She issued them a full, divine pardon. Then, as their reward, she created the "Deliverance." The massive, divine spelljammer rose from the ocean underneath their small sailing ship, placing it on the Deliverance's main deck. They were now the sanctioned, and secret, heroes of the Illithid War.
After the war, Taliaan, now a pardoned hero and possessing a dragon's hoard (from the Deliverance adventures), sought out the one man he still trusted: Lord Marshall Jehoel Seraphim.
Taliaan conveyed his sense of betrayal, his heartbreak over the "callous generals" who had thrown away thousands of Aasimar lives.
Jehoel, the master manipulator, saw his opening. He agreed with Taliaan, shifting the blame from himself. "The fault was not with the Army, Captain," Jehoel said, his voice full of false empathy. "It was with the generals who ran those campaigns. They were callous, and they have been... dealt with. I am building a new kingdom, Solaris, where such waste will never happen."
This was the lie that sealed the bargain. Taliaan, believing he had finally found the one "good leader" who could fix the system, offered Jehoel his entire fortune to found the Aasimar homeland.