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Mile 52: "Black-Bough" (The Forest Edge)
Terrain: Dense Forest (The edge of one of the 1,600 sq mile woods).
Economy: Logging and Charcoaling.
Defense: They have built the village up into the trees (Ewok/Wood Elf style) to avoid the beasts that roam the forest floor at night.
Threat: "The Beast of the Weald"—a legendary monster (maybe a Displacer Beast Pack Lord) that hunts in the woods.
Located in a dense, dark grove of ironwood trees, this village serves as Vark’s primary source of "Heavy Lumber" and specialized toxins.
Race Position (Communities): Segmented by Trade
Race Position (Segregation): Common Districts
Race Position (Rights): Martial/Productive merit (Vark’s favorites hold the rights)
Race(s) (Primary): Halfling, Human, Half-Orc
Race(s) (Secondary): Forest Gnome, Tiefling
Languages: Common, Halfling
Literacy: Low
Technology Level: High Fantasy Medieval
Industries \ Trades: Ironwood Harvesting; Poison Distilling; Siege Engineering
Arms \ Equipment: Light Crossbows (Poison-tipped), Shortswords, Studded Leather
Government System: Appointed Overseer (Vark’s Enforcer)
Ruler(s): Overseer "Small-Cut" Bram
Came to power by: Direct Appointment by Baron Vark
Social Alignment: Lawful Evil
Civilization Archetype: Forced-Labor Logging Camp
Settlement Type(s): Village
Settlement Population: 320
Cultural Archetype: Grim, quiet, and efficient; everyone is always watching their back.
Rebelliousness: Moderate (Suppressed by Vark's "Secret Watch")
Brigandage: Low (Vark’s patrols keep other bandits out)