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Name: Mok (Mock)
Pantheon: The Core Pantheon
Titles & Aliases: God of Destruction, Death, Vengeance, and Revenge; The Instigator, The Cycle Master
Gender / Form: Masculine (He/Him).
Form: A brutal warrior in blackened, blood-stained plate armor. His face is never seen behind his helmet, which has two baleful, red eyes.
Alignment: Neutral Evil
Status: God (Reports to Saery, Major God of Judgement)
Divine Realm: The Whetstone of Rage
Primary Domains: War (for war's sake), destruction, cycles of revenge, Vengeance, and Revenge.
Portfolio: War (for war's sake), needless conflict, destruction, and cycles of revenge.
Cleric Domains (5e): War & Trickery
Holy Symbol: Two crossed longswords on a medium shield.
Favored Weapon: Longsword.
Favored Colors: Blood-red and rust-brown.
Sacred Animals / Plants: The hyena (the scavenger of war).
Core Dogma (The Philosophy): "War is the only constant. Peace is an illusion for the weak. Fight. Destroy. Survive. The survivor becomes stronger. This is the only good. And if you are wronged, do not forgive. Do not forget. Take your revenge. This is the fuel of the next war, and the next cycle of strength."
Tenets for Followers (The "Thou Shalt"s):
"Fight. If there is no war, start one."
"Destroy. Destruction is the engine of growth."
"Survive. The survivor is stronger, and therefore right."
"Take your revenge. An eye for an eye. A life for a life. This is the law."
Sins & Taboos (The "Thou Shalt Not"s):
"To seek peace."
"To forgive an enemy."
"To miss an opportunity to instigate a fight."
"To die weakly."
Superiors: Saery (Major God). Mok (NE) reports to Saery (LN). Saery judges Mok's actions as a necessary evil. Mok's needless wars and cycles of revenge are a form of brutal, chaotic judgment on the mortal plane. Saery uses Mok as his unwitting instrument of retribution.
Subordinates: None (God tier).
Counterparts:
Gruumsh (God): A colleague. Mok (NE) loves war for war's sake. Gruumsh (CE) loves war for conquest's sake. They are allies of convenience.
Sieyut (God): His opposite. Mok (NE, War for War's Sake) hates Sieyut (LN, War for Honor's Sake).
Avonya Lynes (Demigod): His daughter. He uses her as a pawn in his great game of war, and would sacrifice her in a heartbeat to start a new cycle of revenge.
Mortals: Worshipped by warlords, vengeful fighters, and those who profit from war.
Demigod Offspring:
Avonya Lynes (War)
Name of the Church: The Cycle of Revenge, The War-Makers.
Worshipper Base: Warlords, mercenaries, bounty hunters, and any consumed by revenge.
Clergy Structure: A brutal hierarchy. You lead by killing your leader.
Acolytes: "The Wronged"
Priests: "Revenge-Takers"
Bishops: "War-Masters"
Temple Description: Temples are fortresses, arsenals, or blood-stained fields. They are functional, brutal, and smell of iron and death.
Rites & Rituals:
"The Oath of Revenge": A blood-oath sworn by a new follower to avenge a wrong.
"The War-Song": A prayer for needless war, often by instigating a fight.
Holy Days:
"The Day of the First Spark": A day to celebrate the start of a new war.
"The Night of Revenge": A night when all followers are commanded to settle an old score.
The Instigator: The core myth. It tells that all the gods were at peace. Mok was bored. He whispered to Gruumsh and Corellon, starting the first divine war.
The Cycle: The parable of his faith. A man whose family is killed by a follower of Mok prays to Mok for revenge. Mok grants it. That man kills the murderer's family. Now, the murderer's son prays to Mok for revenge on the first man. Mok feeds on both prayers, ensuring the conflict is eternal.Â