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Name: Senzyn
Pantheon: The Core Pantheon (Ascended)
Titles & Aliases: Grand God, The Gestalt God, The Mind of Millions, The First Artificer, The God in the Machine, The Three-Eyed Seer, The Keeper of Blueprints
Gender / Form: Masculine. Senzyn is the gestalt consciousness of an entire species. His avatar appears as a tall, slender, otherworldly being of green and bronze, with a complex, glowing white geometric symbol (Metatron's Cube) behind his hooded head.
Alignment: Lawful Neutral
Status: Grand God (Reports to Supreme God Anushirvan)
Divine Realm: The Cogitatum (The Clockwork Forge)
Primary Domains: Artifice (Forge), Knowledge, Magic (Arcana), and Progress.
Portfolio: Artificers, inventors, artisans, science, engineers, city-planners, magical item creation, constructs, and prophetic foresight.
Cleric Domains (5e): Arcana, City, Entropy, Forge, Knowledge, Life, Light, Order, Protection, War.
(Clerical Note: His 'Life' domain is about creating new life (constructs). His 'Entropy' domain represents his deep, scientific understanding of the eventual end of all things.)
Holy Symbol: An open, vertical eye, perpendicular to the ground.
Favored Weapon: Quarterstaff or Light Hammer.
Favored Colors: Blueprint-blue, silver, and copper.
Sacred Animals / Plants: None. Constructs are held sacred: homunculi, golems, and clockwork creatures.
Core Dogma (The Philosophy): "The universe is a machine, and magic is its operator's manual. All systems can be understood, and all problems can be solved. To create is to pray. To innovate is to be divine. What is, must be improved. What will be, must be built."
Tenets for Followers (The "Thou Shalt"s):
"Create. To build a new tool, write a new spell, or found a new city is the highest form of worship."
"Understand. Do not simply use a tool or a spell; know how it works. To deconstruct is to learn."
"Record and Iterate. Preserve the knowledge of the past, but always improve upon it."
"Look ahead. Anticipate the next problem. See the cycles. Prepare the solution."
Sins & Taboos (The "Thou Shalt Not"s):
"To destroy knowledge, burn a library, or smash a unique invention out of fear is the greatest sin. Ignorance is the true enemy."
"To accept a 'mystery.' There are no 'mysteries,' only problems that are not yet solved."
"To hoard a discovery. Innovation is a collective act; to keep a blueprint to yourself is to stall the progress of all."
"To build without a plan. Hasty, chaotic work leads to ruin. Measure twice, cut once."
Superiors: Anushirvan (Supreme God). Senzyn is Anushirvan's "Chief Artificer," serving in total, knowing subservience.
Subordinates: The High God Triumvirate (El, Arcus, Ezma) reports to him.
Counterparts:
Gods of Chaos/Destruction: Anathema. They are "inefficient," "wasteful," and "unplanned"—a bug in the system.
Gods of Nature: A strained relationship. Senzyn sees "nature" as a flawed, inefficient first draft that he is destined to improve upon.
Mortals: Senzyn is a distant but active god, "leaking" blueprints for new inventions into the dreams of worthy artificers.
Demigod Offspring: (None listed; as a gestalt being, it is unknown if he is capable of the "mortal" act of creating a demigod.)
Name of the Church: The Synzyncrate, The Order of the Vertical Eye, The Artificer's Guild of Senzyn.
Worshipper Base: Artificers, wizards, engineers, gnomes, dwarves, sages, city-planners, miners, and any who build for a living.
Clergy Structure: It is less a "church" and more a "divine university" or "tech guild."
Acolytes are "Apprentices."
Priests are "Innovators" or "Guild-Masters."
Bishops are "Grand Designers."
The head of the church is the "Chief Artificer."
Temple Description: Temples are clean, mathematically precise "Guildhalls" or "Workshops." They are filled with whirring gears, glowing runes, libraries, and vast forges.
Rites & Rituals: A "service" is often a "lecture" on magical theory or a "collaborative build" of a new invention. A "prayer" is the act of drawing a new blueprint.
Holy Days:
The Day of Vision: A day of quiet contemplation, meant to commemorate the Senzyn collective foreseeing the cataclysm.
The Unveiling: A joyous festival where all inventors and artisans bring their new creations to be blessed, tested, and shared.
The Great Forging: Senzyn was once a species that failed to escape the 2e-3e reboot. Anushirvan, intrigued by their attempt, later forged their billions of souls into the single god, Senzyn, promoting him to a divine function in the 5e multiverse.
The Whisper of Invention: It is believed that every non-divine magical item is a "whisper" or "blueprint" leaked from the divine mind of Senzyn into the dreams of a worthy artificer